Introduction Android Development and Android Development
Training the most popular open source mobile platform which is being propelled
by more than 1 million device activations per day in the world. Much of Android
game can be easily developed on Eclipse, for which user needs to install a
special plug-in, which adds functions for developing games and applications
called as Android Development Tools (ADT).
ADT: It will help users to create an Android project and
export it which can be uploaded on Play Store or your personal device. For,
developing an application or game on Android, one need to make sure that
computer must have the:
Java Development Kit:
Primary component that contains a collection of programming tools.
Eclipse:
Integrated development environment (IDE), containing workspace and an extensible
plug-in, used for creating a customer’s environment.
Android SDK:
Software development kit, it contains various tools and programs which you need
to develop an application on Android. It enables you to download full Android
versions, create an Emulator, download libraries which you can import in order
to build applications on Android.
Eclipse ADT Plug-in:
It acts as a bridge between the SDK and Eclipse, which enables you to access
the Android SDK directly inside the Eclipse interface. To Create First
Application:
Select File -> New ->Android Application Project.
Enter the following value:
Name:Our First App, which will automatically fill the
Application name and the project name box.
Leave the other settings as they are.
Just check that Target SDK, is filled up with the latest
version of Android, which enables you to use the latest features available on
Android in your applications.
Press Next.
If you want, you can change some of the settings according
to your choice.
Then press Next
Create Activity screen appears, check that the BlankActivity
is selected.
Press Next.
Press Finish.
Create an interface.Generally the following mention
interfaces are required: –>A Game interface, which will ties interface
together. –>An Audio Interface which includes Music interface, Sound
–>Graphics interface, for an Image –>A Screen interface, used for
displaying game screens. –>A FileIO interface, used for reading and writing
files. –>An Input Interface, which will take input from user.
Implement an interface.
Press Run to run your project.
Once it finishes loading, an error message appears saying no
compatible devices were found.
Press OK.
Android Device Chooser, screen appears.
Click on Manager… Android Virtual Device Manager get open.
Press New…Fill out the form as per your need.Press Ok.This
will create a virtual Galaxy Nexus.Now, open the Android Device Chooser
again.Click Refresh, you will see that virtual Galaxy Nexus is selected.Press
OK.
To see if this application is working or not:
Open the Android Virtual Device Manager.Select
GalaxyNexus.Press the Edit.. to the right.Change the RAM to 512.Press OK.This
will fix the issue if any issue occurs.Press Run again.Wait ……. When you see
this screen… Screen implies that, you have successfully created your first
application. To run an application on a real device To Enable the USB Debugging
This can be done by:
On earlier versions of Android: Select Applications->
Development -> Check that USB Debugging is enabled.
On other versions of Android: There is a Developer options
button present below System settings ->USB debugging option. To connect the
device to the computer
Open Eclipse -> run an application!
[Source : https://intellipaat.com/blog/how-to-build-android-game-applications-using-basic-programming-skills/
]
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